Thursday, 5 May 2016

A Beginner's Guide to Albion Online 2

3. General game play guides

# Gathering

Gathering & Refining resources

Gathering comes in two forms, one being materials and the other animal hides. Materials are resources found out in the world (Wood, Stone, Ore, Fibre and Gems), and hides are harvested from dead animals using a Skinning Knife.

All types of gathered resources (except for tier 1 Wood & Stone) require tools to harvest. These tools can all be crafted at the toolmaker.

Material type - Requires tool
Wood - Wood Axe
Stone - Stone Hammer
Ore - Pickaxe
Animal Hides - Skinning Knife
Fiber - Sickle
Gems - Gem Hammer

Hide gathering

Material gathering

All materials above tier one need to be refined for crafting. The process of refining has its own class of building.

Raw material - Refines at
Wood - Carpenter
Stone - Stone Mason
Ore - Smelter
Hides - Tanner
Fiber - Weaver
Gems - Stone Mason

# World & Region Maps - Finding your way in Albion Online

World Map 

Region map / Safe areas 

Region map / PvP-enabled areas 

# Dungeons - A good source of Silver & Fame

Most regions in Albion Online have a dungeon. The dungeons follow the rule-set of the region to which they are connected. This means that if you enter a dungeon in a non-PvP area the dungeon will also not allow PvP, however if you enter a dungeon in a PvP-enabled area the dungeon will also allow for PvP. 

Dungeons in Albion Online are unrestricted and non instanced, and as such you may run into other people while inside. 

Mob ranks

Mobs come in three different ranks: Standard, Veteran and Elite 

# Item Tiers, Durability & Quality

Item tiers
Currently there are 8 tiers of items. The higher the tier, the stronger the item. Items have a linear progression of around 20-30% per tier.

All equipment items in Albion Online have durability. When the durability reaches 0 the item breaks, and turns into trash. 

Item Quality
Item quality is another new addition to Albion Online. Every item crafted has now a small chance to appear as a higher quality. The higher your crafting mastery is with a particular item, the higher chance you have at crafting a higher-quality item. 

# Real estates

Estates function similar to territories, however they are smaller and are owned by players instead of guilds. Estates offer solo players the chance to own a plot of land where they can build whatever buildings they choose. It could prove a safer place to build a home, considering players then do not have the risk of losing the estate through guild fights, and the only way they could lose it is lack of upkeep payments. 

Estates can be located in safe areas and in player cities. Player cities are safe and are commonly found in the vicinity of PvP-enabled regions, allowing solo players to have their safe home in the more dangerous wilderness of Albion. 

Estates can be sold to other players, which means they can be a lucrative investment. 

Finding an estate
 Beige-colored squares on the minimap are real estates
An unowned real estate has a question mark on the estate management signpost

Managing a Real Estate
The estate management menu appears when you click on the estate signpost 

Currently you can customize the border to your territory by replacing the the marked stakes in the ground with either a stone wall or a wooden fence. 

Access Rights:
The access rights system has three presets and the option to customize the access rights. The presets are: 
Preset - Rule set
Closed - Only you are allowed to build buildings in the estate
Private - Only you and your guild is allowed to build buildings in the estate
Public - Everyone is allowed to build buildings on the estate

Sell a real estate plot 
Estates for sale will have a "For Sale" sign attached to them 

Under the real estate menu you are able to put up your estate for sale, and other players are able to buy it 

If you buy an real estate plot, you are able to claim ownership of all buildings & furniture placed on the plot

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